CLIENT : SALTCAKE
Opus goes beyond a simple experience; it is a journey that guides users from a structured and orderly environment into a fragmented and chaotic world. Throughout this journey, color, form, and space are continuously reconfigured according to user actions, driving the entire experience.
At the core of this experience lies the balance between creation and destruction. Music immerses the player in this world, which is free from traditional rules such as time limits, scores, or endings. Users can freely transform the environment through specific hand gestures.
Within geometric shapes that resemble giant toys, users can feel as if they have entered a childhood play world. When shapes are destroyed or newly created, their constituent blocks scatter or mix, giving rise to a unique and abstract 3D canvas.
Through the ‘Cube Capture’ feature, users can generate new forms using a 3D interface.
- With the right hand, users can fire cannonballs
- By rotating the left hand, the 3D interface is activated to create new shapes
Opus leads users into a completely new dimension of simulation through freedom of control, sensory immersion, and rule-free creation.




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